Protogen Wings (Unity Ready for NKD)
A set of wings, not too different from my own personal ones, for NKD Protogens but probably adaptable to other models as well.
Easily addable directly in Unity thanks to VRCAssetAdd (Free tool).
Has "Retract" blendshape to hide the emissive parts.
The UVs should be easy to work with even on Krita, they are not the best so I'd still suggest using 3D software like Substance or Blender (Texture paint mode) to help painting and then add details through Krita.
Requirements
When you import this if you want pre-setup materials you're required to have Poiyomi Toon (Free) (Created with Poiyomi Toon Shader 7.3.050)
Instructions
ALWAYS BACKUP YOUR PROJECTS BEFORE CHANGES
Unity
- Import VRCAssetAdd and open (from the top menu) the Apply From File window
- Drag the WingsPrefab together with your model into the scene
- Drag your Avatar and the Wings prefab from the scene to the window
- Click Apply and select Wings_AssetDiff.json
- Done
If you get some errors that it cannot find something in your avatar, you probably renamed the bones from the original protogen model. Here's a screenshot of the original hierarchy:
If you got an error, please revert to the backup created by the tool or your own backup project and rename the bones as needed before running the script.
TOS
- Do not redistribute or claim as your own
- You can use this for commissions, the client doesn't need to verify the purchase as long as you or the commissioner has bought this. If who didn't buy the asset wants to support me, please provide the link to this page
Pre-made Texture, Krita Texture File with guides, Substance File, Unity Package, Blender File with pre-destructive versions